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Domination Capture Objective

The capturable domination objective I created for Lemnis Gate. This asset was used in the Domination game mode throughout the maps as objectives for players to capture during the match.

Concept art by Colin Quigley.

Domination asset turn around in-game Unreal Engine

Objective being captured in-game.

Concept art by Colin Quigley.

Concept art by Colin Quigley.