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Deathmatch Capture Turret

This was an asset I created for the deathmatch mode in Lemnis Gate. This turret could be captured by either team during the match and functioned as a point of interest during gameplay.

Concept art by Louis-Alex Boismenu.

Capturable turret asset used in deathmatch mode.

Capturable turret asset used in deathmatch mode.

Turn around in-game Unreal Engine.

Capture turret being destroyed in-game.

Concept art by Louis-Alex Boismenu.

Concept art by Louis-Alex Boismenu.