An asset I created for Lemnis Gate, used for Vendetta's special ability. Creating a ground based or aerial attack drone and unarmed version was also used as the default spectator drone. Various unlockable skins were created as variations.
Concept art by Colin Quigley.
In game turn around of aerial drone, captured in-game in Unreal Engine.
In game turn around of ground drone, captured in-game in Unreal Engine.