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Spectator Attack and Spectator Drone

An asset I created for Lemnis Gate, used for Vendetta's special ability. Creating a ground based or aerial attack drone and unarmed version was also used as the default spectator drone. Various unlockable skins were created as variations.

Concept art by Colin Quigley.

Vendetta's attack drone in aerial mode.

Vendetta's attack drone in aerial mode.

Skin variations created using a custom material inside of Unreal Engine.

Skin variations created using a custom material inside of Unreal Engine.

Attack drone in ground mode.

Attack drone in ground mode.

In game turn around of aerial drone, captured in-game in Unreal Engine.

In game turn around of ground drone, captured in-game in Unreal Engine.

Concept art by Colin Quigley,

Concept art by Colin Quigley,